Speedrun Timer!!
Hey y'all again, sorry for taking so long to release a new update, I've been procrastinating a lot recently ._."
Anyway, this is just a minor update with some new enemies and QoL stuff and bug fixes (and probably bug unfixing -_-)
I kinda forgot to start writing the devlog so I most definitely forgot some stuff ._."
New enemy added: Echoer
It teleports ahead of whatever direction the player is moving to stop them from running in a circle
Main changes
Added a speedrun timer that can be toggled on in the options on the main menu. Only works in wave mode and restarting from a checkpoint continues the timer from where you died and not when you reached the checkpoint. I feel like that's obvious but I think I should clarify ._."
It's also in endless mode but that's mainly just for counting time survived
Lowered the base speed of Normals, Spitters, Prowlers and Caustics from 8 to 7.5 and Exalted Normals from 9 to 8.5
Added knockback to the Sniper and Shotgun's bullets and gave them a good bit of recoil too
Added a master volume slider (that should've been there from the start ._.")
Made the player invulnerable after completing after beating wave mode so they don't break stuff
Added an in-game debug console that can be used when debug mode is activated (duh) thanks to yasirkula from the unity asset store for making it. I would absolutely never have figured out how to code this thing
Dash changes
The dash now actually works as a dash instead of a boost. You can no longer stop or change direction mid-dash. Also the cooldown is now 3x what it was before. This is to make the dash a bit more strategic. I know this sounds really bad, but remember I nerfed the base speed of all enemies that rival the players walking speed. And if it gets too hard after this change, I can just change it back. Just give your feedback
Bug fixes
Fixed the fullscreen and v-sync toggles not working (AGAIN)
Did some other stuff I prob forgor ¯\_(ツ)_/¯
Get Bio-Breaker
Bio-Breaker
Top down hoard shooter. Buy and upgrade weapons to kill 19 different types of enemies!
Status | In development |
Author | SaltyClaire |
Genre | Action, Shooter |
Tags | 2D, Arcade, Pixel Art, Retro, Singleplayer, Top-Down, Unity, upgrades |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- (1 day late) Happy Birthday Bio-Breaker!23 days ago
- Hotfix 340 days ago
- First Boss Added! And Ability Rework41 days ago
- PUBLIC BETA 0.1.0!1!!1!!!1154 days ago
- Hotfix 2Feb 07, 2025
- FINAL WEAPON: GAUNTLETFeb 07, 2025
- Tutorial, Caustic Zombie, Player Knockback, and More!Jan 23, 2025
- Player Skins!!Dec 28, 2024
- Sentry, Stun, and GrappleDec 16, 2024
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